﻿using System;
using System.Collections.Generic;
using System.Reflection;
using UnityEngine;

namespace HDJ.Framework.Core
{
    public class LanguageModuleHandler : AppModuleBase
    {
        [ShowGUIName("语言使用系统语言")]
        public bool isUseSystemLanguage = false;
        public override string GetModuleVersion()
        {
            return "0.0.1";
        }

        public override void OnStart()
        {
            LanguageManager.Initialize(isUseSystemLanguage);
        }
    }
}
